Aditya Rajani | 3D Artist
Tools
-
3D Modeling Teaching Assistant, University of Utah Aug. 2015 - Present
-
Providing individual assistance to students experiencing
learning difficulty in 3D Modeling, tips & tricks to avoid
tris, n-gons etc. & help emphasize on edge flow
-
-
Animation/Texturing for 3D Teaching Assistant Jan. 2016 - Present
-
Assisting students to understand the 12 basic principles
of animation, Introducing texturing pipeline with unwrapping,
baking and getting started with hand-painted tileable textures in Photoshop
-
-
Digital Art Instructor, Game Design Workshop July 2015
-
Introducing Photoshop CC 2015 & how to make their first game in Construct 2
-
SkyReach (Team of 15) Feb. 2015 - Present
-
​Third-person, Unity
Role: Environment & Props Modeling, Texturing, Video Editing
Battle Ballads (Team of 7) Jan. 2015 - Feb. 2015
-
​Third-person, Unity
Role: Stage Design & Props Modeling, Texturing, Lighting, Particle Effects, UI Design
Troncano (Team of 11) Oct. 2014 - Dec. 2014
-
​First-person, Unreal Engine
​Role: Particle Effects, Texturing, Lighting
Ebola Clinic (Team of 6) Sep. 2014 - Oct. 2014
-
Top-down, Unity
Role: Props Modeling, Character Modeling, Texturing, UI Design
Frozen Shuffle (Team of 6) Aug. 2014 - Sep. 2014
-
Strategic 2D Platformer, MonoGame
Role: 2D Character Design, Props Modeling
MAYA
PHOTOSHOP
UNREAL ENGINE
UNITY
SUBSTANCE PAINTER
​AFTER EFFECTS
ZBRUSH
XNORMAL
Skills
HI & LO-POLY MODELING
TEXTURING
LIGHTING
RENDERING
BAKING
COMPOSITING
ANIMATION
UI DESIGN
IMAGE/VIDEO EDITING
University of Utah - Salt Lake City, Utah Aug. 2014 - May. 2016
-
​Master's in Entertainment Arts & Engineering
Thakur College of Engineering & Technology - India July. 2010 - May. 2014
-
​Bachelor's in Computer Engineering
Professional
Experience
Game​
experience​